
Yo! I'm Heavy.
Iām that guy who kicks down the tavern door and drags you into the craziest, most dangerous adventures. My style leans heavily into mysticism, fantasy, and the raw magic of creation—because making games shouldn't feel like a boring desk job.
I absolutely hate messy code, tedious setups, and wasted time. You shouldn't have to fight your own project just to make a character jump.
I forge fast, clean, and powerful Unity systems so we can skip the headache and jump straight into the action. I build living ecosystems driven by events, not spaghetti code.
Currently forging the ultimate tools to help you bring your 2D worlds to life. My flagship artifact:
Business & Support:
akirihitoheavy@gmail.com
(Copy and send your inquiries)